Sound of Slash

I had an amazing experience as a lead concept artist at Ussistatnt Studio leading the project and collaborate with other disciplines to develop a rhythm action game, Sound of Slash. Also, I contributed as a mentor to other artists to produce fun art assets for this IP and develop their art skills to fit with the project by providing feedbacks and providing art bibles. Not only in the art side, I have also learned a lot how to collaborate with engineers in the fast paced environment that what I can contribute more than just working on art and design but getting used to the game engine, Unity as a game developer.

Director: Moon

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